Saxon , Valais , Switzerland
Total Students
National Ranking
They will be able to create a game engine or use existing game engines to create 2D and 3D games through their understanding and use of the following concepts; 2D sprites and animations, 3D rendering, particles, shaders, chase, patrol, A*, Dijkstra, influence maps, procedural programming, and machine learning.
They will be able to use artificial intelligence and understand how the network works in real time in the video game and store player data in a database. They will learn how to debug a game and get test user logs to improve the game and how to check game performance and improve performance.
The courses are given with a theoretical and practical part which will allow them to put the theoretical elements into practice and to better understand the overall functioning of Game Dev / Programming. Projects will also include the use of several learned elements.
Once students successfully complete the program, targeted occupations include all occupations related to video game programming. These include:
artificial intelligence programmer
UI programmer
Gameplay programmer
network programmer
game tools programmer
Lead game programmer: manage a team of game programmers (requires several years of experience)
Course Code : N/A
Course Type : Full Time
Course Level : Masters/PG Degree
Duration : 02 Year
Total Tuition Fee :34128 CHF
The first school for comic strips and game art/dev in Switzerland Since its foundation, more than twenty years ago, EPAC has ceaselessly explored new paths in tune with both national and international development of comics, illustration and new media. As such, it was the first Swiss school to offer students a Comics creation course, as well as a Game Art training program. Nowadays, EPAC also offers courses in interactive design and frequently organizes masterclasses and workshops. Many personalities from such industries as comics, script-writing, illustration and animation have visited or attended the EPAC during those two decades. Media is an ever-evolving field. Therefore, so are our teaching processes. Located in the heart of the Valaisan Alps, in the municipality of Saxon, EPAC benefits from an attractive environment, while remaining close to such urban communities as Martigny and Sion - and less than one-hour drive from Lausanne. On school premises, students can enjoy more than 600 m2 dedicated to narrative arts. The training courses consist of a mix of practical and theoretical teachings, as well as workshops given by prominent comics artists, illustrators, screenwriters, game artists or interactive designers.
There is absolutely no PSW but the Universities and institutions does encourage and provide opportunities for the students can go for internships